Wednesday, September 28, 2005
Sunday, September 25, 2005
The Fool's Journey is a metaphor for the journey through life. Each major arcana card stands for a stage on that journey - an experience that a person must incorporate to realize his wholeness.
http://www.learntarot.com/journey.htm
I'm looking at Tarot Cards. The concept of The Fool's Journey is quite interesting. Picking any numbers of cards from 22 major arcana in various orders, you can create a dramatic and imaginative story. And the interpretations have open possibilities. The story is not a specific one, it's more like an unexpected journey like our life, full of surprises, ups and downs...
Interactivity: A Forgotten Art?
Computers in Human Behavior, Vol. 13, No. 2, pp. 157–180
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Review by: Reichert, Raimond (2004-07-29)
Though the importance of “interactivity” in learning environments is often stressed, there has been inadequate analysis of how interactivity can be achieved. This article focuses on human-computer interactivity, not on human-human interaction through computer-mediated communication, and proposes a classification of interaction types from a developer’s perspective. The article also includes a brief literature review of other conceptualizations of interactivity.
The developer’s classification of interactivity includes the following types:
- Object Interactivity refers to the basic concept that when a user clicks on an object, there is some form of audio-visual response.
- Linear Interactivity is also often termed electronic page-turning, meaning linear navigation through content. Its use as a major form of interaction is discouraged.
- Hierarchical Interactivity typically refers to a menu which offers access to the underlying content.
- Support Interactivity ranges from simple help messages to complex tutorial systems.
- Update Interactivity provides users with a computer-generated response to their input and ranges from simple question-and-answer formats to complex conditional responses.
- Construct Interactivity is an extension of this concept and requires the learner to manipulate or construct objects to achieve specific goals. Such interactions require significantly more design and implementation effort.
- Reflective Interactivity alludes to situations where text responses are to be provided to the users answers.
- Simulation Interactivity is closely linked to Construct Interactivity and extends the role of learner to that of controller or operator. This type of interactivity will also require significant design and implementation effort.
- Hyperlinked interactivity lets the user access hyperlinked information. While technically easy to implement, the challenge is to design the navigation in such a way as to avoid the lost-in-hyperspace phenomenon.
- Nonimmersive Contextual Interactivity transports users into a microworld which models their work environments and has them undertake tasks which reflect those of their work experience. This form of interactivity also requires significant effort.
As the author notes, the implementation of interactive learning environments can be perceived as an art form. It requires a comprehensive range of skills which probably only a team of experts in pedagogy, software developers, and human-computer interface specialists can achieve. This requirement implies that interactivity remains a tough challenge as cross-disciplinary collaboration is quite demanding.
Wednesday, September 21, 2005
With my Graphic Design background, I wish to find out how design language can be incorporated in filmmaking experience, and further develop my own cinematographic sensibilities. My work will involve photography, scripting, directing, sound design, stop motion & drawing animation elements.
I would like to explore the possibilities and challenge the conventions in visual story telling. I’m thinking to make a narrative-based film with unconventional approach or to tell a well-known story in an innovative way. I'm also interested in creating non-narrative based, experimental films, communicate with the audience at subconscious level.




A short script talking about writing diary at midnight. I personally prefer put down my thoughts and emotions when I’m depressed or confused. Sometimes writing does calm you down and make you see things clear. However, sometimes writing can also intrigues your emotional breakdown and leads you out of control…



